Feb 18, 2011, 09:25 PM // 21:25
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#1
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: W/
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17/02/2011 Updated W/N raptor farm
Hi guys. Due to the change in functionality of By Urals Hammer, killing the raptor boss during raptor farming has been made a little trickier.
This is the best I could come up with. Anyone have any suggestions?
EDIT: I've also tried Sneak Attack and Price of Failure (instead of PI and Finish Him) but does not work well
Last edited by damkel; Feb 18, 2011 at 09:53 PM // 21:53..
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Feb 18, 2011, 11:06 PM // 23:06
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#2
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Frost Gate Guardian
Join Date: Oct 2005
Profession: R/D
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I can't take credit, it was someone else in Rata Sum who gave me the idea.
Cast a 2nd MoP on second different raptor right at the end while Wary Stance is up. Wary Stance will protect you from being interrupted and MoP should be coming off cooldown just about the time you're ready for it. Two MoP going off will easily kill the boss even if you missed rounding up all of them.
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Feb 20, 2011, 08:57 PM // 20:57
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#3
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Desert Nomad
Join Date: May 2006
Profession: N/
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Whirling Attack doesn't get interupted?
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Feb 22, 2011, 09:09 AM // 09:09
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#4
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Academy Page
Join Date: Oct 2009
Guild: NoX
Profession: E/
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Quote:
Originally Posted by Kaida the Heartless
Whirling Attack doesn't get interupted?
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Apparantly not. I just tried this and I'm hitting myself on the head as to why I never thought of 2 MoP's before. Thx for the tip!
Die Rekoff, die!
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Feb 22, 2011, 01:15 PM // 13:15
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#5
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Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
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Got the same tip from an alliance mate and it works pretty good. I don't even have to agro all of them to get rekoff to die
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Feb 25, 2011, 06:51 PM // 18:51
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#6
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Krytan Explorer
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Another thing. This is a riskier run, but if you aggro the cave counterclockwise (instead of clockwise) you end up at the begining of the cave at the end, you can then aggro the raptors just outside. Takes 4-5 more sec, but you kill 1 more group and maybe thatll be enough dmg to kill Rekoff. I know I used to do this sometimes when BuH was still useable, will need to check.
Also, I never used finish him, never had to to kill the boss. Maybe I'll look at that as well.
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Mar 12, 2011, 07:47 PM // 19:47
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#7
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Krytan Explorer
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
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If you take a Rit hero with 16/15 and cast Splinter with the paragon's shouts, it lasts long enough and can typically let you kill Rekoff after Finish Him(once in a while you don't even need that) and Pain Inverter is almost always enough even if you balled horribly. Splinter being armor-ignoring physical damage helps since a lot since it triggers MoP. I use the OP's build except with Wary Stance instead of Dolyak, since the Paragon's "Stand Your Ground!" works fine.
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Mar 13, 2011, 03:19 PM // 15:19
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#8
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Frost Gate Guardian
Join Date: Feb 2008
Profession: E/R
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My whirling attack keeps on getting interrupted when i do this lol
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Mar 13, 2011, 08:16 PM // 20:16
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#9
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Jungle Guide
Join Date: May 2007
Location: Chicago
Guild: [SIR]
Profession: D/
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Quote:
Originally Posted by Inferno Link
My whirling attack keeps on getting interrupted when i do this lol
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Same here, any ideas?
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Mar 14, 2011, 06:48 PM // 18:48
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#10
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Frost Gate Guardian
Join Date: Mar 2007
Guild: order of factions
Profession: W/Mo
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okay so, i've been using the tactic of putting up a second MoP during wary stance, and it works, and kills the boss.
but sometimes( actually quite a lot...) when i use ww attack (i'm 100% sure it's charged) it just doesn't do anything, the skill recharges, and i lose all adrenaline, and die (obviously), does anyone know what i'm doing wrong?
this is my routine: (get IMS up from para hero and flag him back) MoP a raptor, round em all up then i hit: dolyak signet, endure pain, 100b, protector's defense, shield stance, wary stace immediately followed by MoP on another raptor, then WW attack once i can.
ign: digital mystikz, should you need it for whatever reason
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Mar 14, 2011, 07:47 PM // 19:47
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#11
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Frost Gate Guardian
Join Date: Feb 2008
Profession: E/R
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Quote:
Originally Posted by X morzan the fearless X
okay so, i've been using the tactic of putting up a second MoP during wary stance, and it works, and kills the boss.
but sometimes( actually quite a lot...) when i use ww attack (i'm 100% sure it's charged) it just doesn't do anything, the skill recharges, and i lose all adrenaline, and die (obviously), does anyone know what i'm doing wrong?
this is my routine: (get IMS up from para hero and flag him back) MoP a raptor, round em all up then i hit: dolyak signet, endure pain, 100b, protector's defense, shield stance, wary stace immediately followed by MoP on another raptor, then WW attack once i can.
ign: digital mystikz, should you need it for whatever reason
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We have all had this problem ;S. Wary stance will only protect your MoP so your WW attack is prone to getting interrupted...
Can anyone help us out?
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Mar 15, 2011, 02:31 AM // 02:31
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#12
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Lion's Arch Merchant
Join Date: Oct 2007
Location: Australia
Profession: Mo/
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I've just been getting into raptor farming and must say I haven't had the problem of getting interrupted while using whirling attack..
The bar I use: OQQUc2IR16RWCpFqM9F5F6F7g4FA
Basically you'll want to use mark of pain while under Wary Stance, then activate Shield Stance and use your Whirling attack.
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Mar 15, 2011, 03:00 AM // 03:00
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#13
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by Chocolate_Prayers
I've just been getting into raptor farming and must say I haven't had the problem of getting interrupted while using whirling attack..
The bar I use: OQQUc2IR16RWCpFqM9F5F6F7g4FA
Basically you'll want to use mark of pain while under Wary Stance, then activate Shield Stance and use your Whirling attack.
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This is what I have been doing as well and it works most of the time. With the 75% chance of blocking the attacks, you just have to hope that in the time you use Whirlwind Attack one of the attacks that get through is not distrupting stab.
You can of course use shield stance to cast Mark of Pain and then use wary for Whirlwing Attack that way you can at least always kill some raptors. But in my experience if the broodmother doesn't die, you will die quite quickly (also I'm not sure how the energy for this is. It should be fine with the asura bonus on).
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Mar 16, 2011, 09:49 PM // 21:49
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#14
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/Me
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WW get rupted at about 6% probability. And you either kill all or kill none, so FH is now redundant and there is one extra slot. Mental block before 1st MoP could be a good choice to further lower the rate of being rupted down to 3%, but have to make sure you get some hit on the way to reapply it. It is troublesome tho, haha.
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Apr 24, 2011, 07:28 PM // 19:28
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#15
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Wilds Pathfinder
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This is what I've been using:
[build=OQQUc44R1KRWCpFqMja5i9F5F7gA]
Tact 4+1, Str 7+1+1, Sword 10+3, Curses 12
94% of the time you should kill them all (per raptor, so slightly less?), 6% of the time you kill all but boss ([1-.75]^2). I'm thinking you might be able to bypass using a 2nd MoP or EBSoH, and simply use [finish him] on the boss afterwards? Might try that, should be 100% (with 1 extra slot, hmm...).
EDIT: This one seems to work, and you can still 2x MoP:
[build=OQQUc4oQ3qRWCqM6F9F5F7g2k3gA]
Tact 6+1+1 (or 6+1+2 , Sword 11+3, Curses 12
Paragon runner as usual with shout buffs. At entrance to cave, mark a raptor with 1, then tab to next raptor. Ball them all up, then 2,3 and 1 on next raptor. 4,5 as they get closer (3 wears out), then 6. If boss still alive, 7 him, move away, then 8 over and over. I tested with a single MoP and pulling only 32 of 33 raptors, and it took 4 necrosis (2 YMLaD) for the boss to drop...
Last edited by Coney; Apr 24, 2011 at 09:00 PM // 21:00..
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Apr 25, 2011, 06:32 AM // 06:32
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#16
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Academy Page
Join Date: Oct 2008
Guild: AofT
Profession: E/
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Not sure if im the first one to come up with this idea, but why dont use "On your Knees!" to have 2x Wary Stance to be 100% immune to interrupts?
Thats the build i came up with:
OQQUcyYSxqSqMpF9F5FWC2kKO7gA
Worked really good so far and unlike most other builds you got zero chance your MoP or WWA gets interrupted.
Usage is as following:
After aggroing all raptors use 1,2,3,4 and 5(secound MoP), than 6,7 and 4 again - wait for adrenalind - 8.
Last edited by Huiboo; Apr 25, 2011 at 06:36 AM // 06:36..
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Apr 25, 2011, 07:14 AM // 07:14
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#17
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Wilds Pathfinder
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There's always that problem where MoP is on a MOB that somehow doesn't affect boss (behind?). That happened to me all the time, over a year ago - boss alive, yet I marked first raptor with MoP, and balled @ boss well within 30 seconds...
I think my build is more bullet proof.
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Apr 25, 2011, 08:59 AM // 08:59
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#18
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Academy Page
Join Date: Oct 2008
Guild: AofT
Profession: E/
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Id say maybe its more fool proof but sure not more bullet proof...
If you know how to pull them right (look at my screenshot) both MoPed raptors are adjencent to rekoff EVERY TIME - no luck involved.
While on the other hand ur build needs to get lucky to get the 2nd MoP through and if it doesnt u need another 20 secounds to kill rekoff? thats just not time effective at all.
If you are new to this farm and didnt quite figure out how to pull, use your build.
If you want a solid build that works every run, use mine.
A small tipp:
Dont TAB to another raptor just before you use the 2nd MoP but do it right after you hexed the first one.
Using both MoPs on the 2 raptors you aggroed first makes sure they are behind you in the ball, just like rekoff is after you pulled her along the wall on your right.
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Apr 25, 2011, 09:08 AM // 09:08
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#19
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Wilds Pathfinder
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Quote:
Originally Posted by Huiboo
If you are new to this farm
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Me, and a brilliant one (who knows his name? He came up with the paragon runner) developed the W/N MoP build, eons ago.
My latest build has 2 slots free (YMLaD/necrosis), and allows for the "latest BKM" 2 MoP casts. And the only problem, is that one of the MoP's doesn't affect the boss/somehow gets interrupted. Your build only guarantees MoP /WW gets cast - but what if the boss still lives? My build *GUARANTEES* the boss can be killed through multiple [necrosis] casts. Yours *DOESN'T*. I.E. bulletproof.
EDIT: when I run this, I *almost* never die, and *almost* never have to use the extra 2 slots (YMLaD/necrosis). But, I prefer to have them as an option, rather than death/rerun...
EDIT' - http://www.guildwarsguru.com/forum/s...ghlight=raptor
Last edited by Coney; Apr 25, 2011 at 09:28 AM // 09:28..
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Apr 25, 2011, 09:34 AM // 09:34
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#20
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Academy Page
Join Date: Oct 2008
Guild: AofT
Profession: E/
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Quote:
Originally Posted by Coney
Your build only guarantees MoP /WW gets cast - but what if the boss still lives?
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It just never happens if you pull right!
If you make sure that both MoPed Raptors are adjencent to Rekoff (which can be done by linig them up behind you next to the wall), she always gets affected by both MoPs and always dies.
I did it hundrets of times with both warrior an Derv with 2 MoPs and Rekoff never survived, its not luck based - killing rekoff with 96% of the times still is.
Sure, with YmlaD/Necro you can still kill her but imo its just not worth the time it takes.
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